Me


Josh McDermott

Center for Neural Science
New York University
4 Washington Place, Rm 809
New York NY 10003-6603
212-992-8752 (phone)
212-995-4619 (fax)
jhm - AT - cns - DOT - nyu - DOT - edu

I study how people hear.  I am generally fascinated by why things sound the way they do. Specific interests include:

"Real-World" Hearing
How do we follow a conversation while walking down a noisy city street? Or reliably recognize the sound of keys in a door? These are tasks we perform every day without a second thought, but they are among the most challenging problems for machine hearing systems. Understanding how we hear in these situations involves confronting the most difficult computational problems in audition. 

Computational Audition
I try to do experiments that reveal the computational strategies of the auditory system, and to use results in computational audio to motivate new experimental work. I spend a lot of time studying what naturally occurring sounds are made of, as this holds many clues to how we hear them. Developing good models of natural sounds also allows us to generate novel naturalistic sounds, which have many uses in experiments. 

Music Perception
I have long-standing interests in the science of music. I continue to think a lot about what makes music pleasurable, why some things sound good and others do not, and why we have music to begin with. These are big questions, but the right experiments have potential to provide insight.
Music also provides great examples of many interesting phenomena in hearing, and as such is a constant source of inspiration for basic hearing research.

 

My Background
I was trained as a vision scientist, but am now exclusively doing hearing research. To add to the confusion, I recently moved to the Lab for Computational Vision here at NYU, as the tools developed in vision are also useful for understanding sound and hearing. I am still working on sound, and will be for the forseeable future.

My CV

A recent interview

Some Recent Papers and Demos

Auditory Scene Analysis:

McDermott, J.H., Oxenham, A.J., & Simoncelli, E. (2009) Sound texture synthesis via filter statistics. Proceedings IEEE Workshop on Applications of Signal Processing to Audio and Acoustics, Mohonk NY. download pdf

McDermott, J.H. & Oxenham, A.J. (2008) Spectral completion of partially masked sounds. Proceedings of the National Academy of Sciences, 105 (15), 5939-5944. download pdf

        related page of demos

Music:

McDermott, J.H. (2009) What can experiments reveal about the origins of music? Current Directions in Psychological Science, 18, 164-168. download pdf

McDermott, J.H., Lehr, A.J., Oxenham, A.J. (2008) Is relative pitch specific to pitch? Psychological Science, 19 (12), 1263-1271. download pdf

        related page of demos


McDermott, J.H. (2008) The evolution of music. Nature, 453, 287-288. download pdf

McDermott, J.H. & Oxenham, A.J. (2008) Music perception, pitch, and the auditory system. Current Opinion in Neurobiology, 18, 452-463. download pdf


Please see my CV for a full list of papers and pdfs.


From my days in mid-level vision:

A page with most of my vision papers.

A tutorial of all my motion demos.

Information here was last updated August 2009.
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